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Ragdoll Blaster 2
Ragdoll Blaster 2











New banner for Ragdoll Blaster 2 Full Version mega sale.Submit and compare scores online per room.All new mechanics such as gravity effects, teleporters, and much more.We have enlisted some of the top game designers in the industry to bring you simply the best physics puzzle game in the app store. 30 puzzling levels will keep you entertained and challenged. but in this new version, art, puzzles, physics, sound and overall gameplay have been dramatically expanded and improved. The simple rules are the same, fire a ragdoll with a touch to hit the target and solve the puzzle. And there are a whole host of social features, including saving and sharing replays and full Game Center integration.Ragdoll Blaster 2 Lite - The Ragdolls are back and ready for more physics puzzle action! Ragdoll Blaster 2 is the much anticipated follow-up to Backflip Studios' critically and commercially acclaimed Ragdoll Blaster. The flow of the game is much improved as well - you still roll through a series of stages with their own challenges, but the game is super simple and easy to navigate. This game's characters are cute and funny, and while you could argue that Backflip has borrowed a lot from games like Cut the Rope and even Sony's LittleBigPlanet, the core Ragdoll Blaster gameplay is still there. Ragdoll Blaster 2 didn't look bad, but it didn't have the quality and "voice" (for lack of a better word) that this title has. Farrior and his company have learned a lot over the past few years, about how to make and maintain interesting games, and they've brought a lot of that knowledge back to bear on their recent return to the Ragdoll Blaster series with part three.įirst things first, Backflip's art and polish is probably better than it's ever been. The company has grown and released quite a few polished titles, including a licensed Army of Darkness game and the very popular and excellent freemium title DragonVale.

Ragdoll Blaster 2 Ragdoll Blaster 2

Back then, Farrior talked at length about how he was using ads in the Paper Toss app to drive sales of his paid titles, and his big plan was to use whatever worked to make his company successful on the App Store.Ĭut to two years later, and Backflip is doing great. At the time, his company's biggest title was called Paper Toss, and he also had a game in the store called Ragdoll Blaster, a physics puzzler where you threw dummies out of a cannon. I first came across Backflip Studios' Julian Farrior back at GDC a few years ago.













Ragdoll Blaster 2